M.U.G.E.N Arcade
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A strange character with no defined play style, making use of only three buttons. Has custom sprites and a moveset inspired by moves Rotom learns in the games.

Rotom (Rotom)
GMRotomport
Character portrait

Creator

GarchompMatt

Download

GarchompMatt's M.U.G.E.N chars, etc.

Resolution

High

Gameplay[]

Rotomidle

Rotom is a 3-button character, only using the a, b and c buttons. While not combo-heavy as such, Rotom can rack up average combos despite his limited moveset (although certain moves such as Roto-spin combo through the multiple hits they deal). Rotom's A.I. was designed to be more human-like rather than the lockdown-style of AI present in certain characters, though due to the relatively short range of its melee attacks, its AI has a tendency to spam projectiles until it's close enough to use its melee attacks, where it will stop spamming projectiles and haphazardly use whichever melee attack it chooses.

Of course, due to its small size and ground clearance, Rotom is rather tricky to make contact with, and thus, combo against. Most tall characters would have to resort to mere crouching attacks, and most launcher/uppercut attacks miss him completely. Another factor that makes Rotom difficult to deal with is the infinite priority his melee attacks possess, and although logically this makes sense, seeing as its plasma lacks any nerves, from a balance point of view, it's rather unfair.

Stats[]

  • Life: 1000
  • Power: 3000
  • Attack: 130
  • Defence: 120

Movelist[]

Hovering the mouse cursor over the icons will display a more direct activation method akin to how the move activations are coded; this is what the following key/legend represents.

Key

D = Down

F = Right

B = Left

U = Up

DF = Down-right

DB = Down-left

UF = Up-right

UB = Up-left

a/b/c = Kick

x/y/z = Punch

s = Taunt

Icons encased in square brackets [ D ] mean for the respective button(s) to be held down.

Specials[]

Name Command Input Properties
Will-O-Wisp D, DF, F a Attack is a projectile, or has projectile propertiesMove knocks down opponent on hit. Ability to tech upon hitting the ground varies.
Rotomw-o-wRotomw-o-w2Rotomw-o-w2Rotomw-o-w2Rotomw-o-w2
Name Command Input Properties
Shadow Ball D, DF, F b Attack is a projectile, or has projectile propertiesMove knocks down opponent on hit. Ability to tech upon hitting the ground varies.
RotomshadRotomSB
Name Command Input Properties
Electro Ball D, DF, F c Attack is a projectile, or has projectile propertiesCan be used both on ground and in air
RotomelecshadRotomEB
Name Command Input Properties
Charge Beam D, DF, F a Can only be used in air
RotomCB
Name Command Input Properties
Jump Shadow Ball D, DF, F b Attack is a projectile, or has projectile propertiesMove knocks down opponent on hit. Ability to tech upon hitting the ground varies.Can only be used in air
Rotomelecshad2RotomSBs

Hypers[]

Name Command Input Properties
Discharge D, DF, F D, DF, F a Move can nullify or absorb enemy projectilesMove knocks down opponent on hit. Ability to tech upon hitting the ground varies.
Uses 1000 Power
RotomDis
Name Command Input Properties
Heat Forme D, DF, F D, DF, F b Uses 1000 Power
RotomHF
Name Command Input Properties
Fan Forme D, DF, F D, DF, F c Attack cannot be blockedAttack is a projectile, or has projectile properties
Uses 1000 Power
RotomFnF
Name Command Input Properties
Mow Forme D, DF, F F, DF, D, DB, B a Attack is a projectile, or has projectile properties
Uses 2000 Power
RotomMF
Name Command Input Properties
Wash Forme D, DF, F F, DF, D, DB, B b Uses 2000 Power
RotomWFRotomWF2
Name Command Input Properties
Frost Forme D, DF, F F, DF, D, DB, B c Attack is a projectile, or has projectile properties
Uses 2000 Power
RotomFF

Palette Gallery[]

Victory quotes[]

General[]

RO-TOM!
*Giggle*
Tee-hee!
That...was...fun!
Did...I...scare...you?
Was...that...shocking...enough? *Giggle*
*Snore* Rototototoh...
Excited...excited!
Do...I...get...cookie?
Got...plasma?


Character-specific[]

I...never...knew...I...was...this...fun!
— vs. GarchompMatt's Rotom
You...amuse...me...Garchomp.
— vs. GarchompMatt's Garchomp
Only...your...cuteness...rivals...mine. *giggle*
— vs. GarchompMatt's Victini
Have...you...thought...about...evolving?
— vs. GarchompMatt's Quilava
Are...you...hipster?"
— vs. GarchompMatt's Chespin
*giggle* You're...such...a...grumpy...guts!
— vs. The 100 Mega Shock!'s Mewtwo
Ow...ow...take...it...easy!
— vs. Ramparudo
You...say...you...live...in...the...clouds? Fluffy...clouds...
— vs. Jetgoshi's Rayquaza
*shiver* Too...cold...
— vs. Hiperhazz's Kyurem
My...hammer...beats...yours!
— vs. Gengar
Flames...pretty...
— vs. Blaziken
ROOOOOAAAAAW! *giggle*.
— vs. Iwa-ku
Is...there...cookies...in...your...dimension?
— vs. Giratina
No! No! They're...my...cookies!
— vs. Snorlax
I...thought...your...shelf...was...bigger...than...that...
— vs. Gardevoir
You...growl...a...lot.
— vs. Lucario


Videos[]

Trivia[]

  • The first Hyper coded for Rotom was Wash Forme, despite it being a level 2 Hyper.
    • Coincidentally, Fan Forme was the last Hyper to be coded, and was not included in the initial release of the character.
  • Rotom has victory quotes against characters that do not exist.

Edits[]

This character has not been edited.
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